Mixed Reality, Multisensory and New Business Ideas: 4 Learnings from Pokémon Go


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"Augmented Worlds" have finally made their breakthrough this year. So the monster game Pokémon Go currently has more active users than Facebook, Twitter and Instagram. VR glasses are also trendy. But what are the reasons that makes an augmented, so digitally enhanced reality so fascinating? Four lessons can be learned from the global Pokémon hype. Mixed Reality, Multisensory and New Business Ideas: 4 Learnings from Pokémon Go Pokemon-go

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Here writes for you: Anne M. Schüller is a management thinker, keynote speaker, business coach and multiple award-winning bestselling author. She has repeatedly been named Top Voice by Business Network LinkedIn. Profile

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Why people like Augmented Reality

Overview

Augmented Reality (AR) is an artificially augmented reality. It is created through information layers of virtual data that are displayed via smartphone and tablet or, for example, by the Microsoft Hololens. These can be objects, numbers, texts, symbols or even Pokémons, which show themselves in front of the viewer in his real environment.

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In the case of virtual reality (VR), on the other hand, the user plunges completely into a virtual, thus artificially created, world by means of a still very clobber data gadget, whereby the reality is completely blown out. However, it is now already clear that people prefer AR technology.

But why? Purely functional, there will simply be more application areas, especially in the B2B. But that's not all. Because always come with a decision also emotional aspects. And that means here: The familiar outside world in which AR integrates gives us a sense of security because it is our ancestral habitat.

The Pokémon Hype: A piece of knowledge for successful innovations

Overview

The worldwide triumph of the comic app shows one thing very clearly: people not only want functionality, they also want to experience something. In concrete terms:

  1. People want to play. They want to have fun. And achieve victory.
  2. People like it when online is linked with offline as magically.
  3. People like experiences that touch all the senses.
  4. People like human interaction.

Those who make these four statements a business model will surely reach the future. Because we are multisensory-sensual beings - and that is real better living than purely virtual. So the future belongs to those who put digital perfectly in the offline world.

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The "new guy" is the return to the offline world

Overview

Unfortunately, in the current digitalization noise, especially the diehard online strategists forget that a large part of our lives is still offline. Quality of life is where you can go shopping or cycling, and enjoy the cool beer among people outside in the sunshine. A personal meeting is always more valuable than an internet chat.

So the physical has not served its time yet. But on the contrary. Parallel to the advancing digitization, which is increasingly becoming a matter of course for us, the desire for real encounters, tangible experiences and physical experiences arises increasingly. Multi-sensory offline events have an intensity that we simply can not achieve online. They generate the highest involvement.

And with all the enthusiasm for the beautiful new online world: Hardly a provider manages it without any real points of contact. We are not bits and bytes, but flesh and blood. For example, smart start-ups have long since realized that they can not only grow up with online activities, but also have to make a physical presence. The opening of the Amazon stores is just on Example of this development.

The non-digital becomes increasingly precious

Overview

On the Internet, we are primarily looking for efficiency, time savings and price advantages. Of course, also for information, contacts and pastime. The physical world also has social activities at its disposal that benefit all our senses. Seven in ten consumers even agree with the statement that experiences are more important than possessions.

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If we follow that, then every kind of customer interaction has to become much more sensual. Multisensory communication offers plenty of opportunity. This is covered in detail in my new book Touch.Point.Sieg. "What becomes rare and precious in a highly efficient, data- and algorithm-driven world is the immeasurable, the uncontrollable, the analogue", sums up the trend researcher Peter Wippermann in the value index 2016.

And he also says, "What gets stronger is the yearning for an economy that does not function according to a purely quantitative logic. This is the big and great job for business developers - and if they do it right, they will be tomorrow's growth markets. "

Both-as well as: digital, human, emotional

Overview

Even in the most digital of all places, in the Silicon Valley, physical coexistence is very high. And there is a great deal of emphasis on a well-being climate that contains competitive elements and allows for victories. Everything squats close together. And everyone talks with everyone. Even billionaire Marc Zuckerberg has his desk in the midst of his people - in the largest office space in the world.

Touching for food is omnipresent. Without a sexual background, we lie in all kinds of occasions in the arms, busseln and clap. Come closer, come smell, come feel that I mean well with you, is the message that runs unconsciously in the background. Online knotted ties are strengthened offline. And security that I do not have online is checked like that.

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Also in the communication belongs in the foreground what touches the customer in the truest sense of the word. Who wants to increase the overall effect and wants to be distinctive, must address as many sensory channels as possible. The sensory charge is like a free ticket to get a seat in the customer's brain. And in an increasingly digitized environment, sensory impressions stand out.

Multi-purpose instead of one-pointed - this is the goal

Overview

The use of sensory elements, also called sensory branding, stimulates the customer experience considerably. Moreover, their interaction is very high. The Brandsense study by Millward Brown showed, for example, the average brand loyalty increases from 28 percent in only one positively addressed sense to 43 percent, if the brand is staged by two to three senses.

If four or all five senses are included, loyalty to the brand will increase to an average of 58 percent. "If all the senses are activated at the same time, the emotional effect in our brains is many times higher than the sum of the individual effects of the senses," affirms neuro-marketer Hans-Georg Häusel.

In addition, you can differentiate better from the competition with multi-sensor technology. To spark fireworks for the senses is the goal. Under no circumstances may it only be isolated solutions, rather, it needs a virtuoso synchronized Conceptwhich ideally plays in mixed reality.

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  1. Anne M. Schüller

    Four teachings can be drawn from the global Pokémon hype. - Highly recommended WdzHh9J5EG via @berufebilder @PeterWippermann

  2. Ursula Rosengart

    RT @anneschueller: #MixedReality, #Multisensorik & new business ideas: 4 Learnings from # PokémonGo - Highly recommended WdzHh9J5EG via @ berufebilder

  3. Competencepartner

    Mixed Reality, Multisensorik & neue Businessideen: 4 Learnings from Pokémon Go by Anne M. Sc ... - Highly recommended LBhSBKrKaw #Profession # Education

  4. Anne M. Schüller

    #MixedReality, #Multisensorik & neue Businessideen: 4 Learnings from # PokémonGo - Highly recommended WdzHh9J5EG via @ berufebilder

  5. Thomas Eggert

    Mixed Reality, Multisensorik & neue Businessideen: 4 Learnings from Pokémon Go from Anne ... via BERUFEBILDER - Highly recommended tjTqDrkMZG

  6. REGIS GMBH

    Mixed Reality, Multisensorik & neue Businessideen: 4 Learnings from Pokémon Go from Anne ... via BERUFEBILDER - Highly recommended D5ea5siqPg

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